yyl
2026-03-26 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -58,14 +58,14 @@
    //    done = true;
    //}
    public override void End()
    public override async void End()
    {
        if (AssetSource.isUseAssetBundle)
        { 
            // YooAsset 已在 Launch 阶段初始化内置资源,不再需要 AssetBundleUtility.InitBuiltInAsset()
            // YooAssetInitializer.Instance.DefaultPackage 已包含内置资源
            LaunchInHot.Instance.InitSystemMgr();
            await LaunchInHot.Instance.InitSystemMgr();
            //  这里还没开始加载配置 但是提前加载了供LaunchWin使用
@@ -86,7 +86,7 @@
            return;
        }
        if (!PriorLanguageConfig.isInit || !InitialFunctionConfig.isInit)
        if (!(PriorLanguageConfig.isInit && InitialFunctionConfig.isInit))
        {
            return;
        }
@@ -151,9 +151,9 @@
        }
    }
    private void IosCopyAsset()
    private async void IosCopyAsset()
    {
        if (!VersionUtility.Instance.InIosAuditTime())
        if (!await VersionUtility.Instance.InIosAuditTime())
        {
            if (!SDKUtils.builtinAssetCopyFinished)
            {
@@ -198,7 +198,10 @@
                    File.Copy(fromPath, toPath, true);
                }
                LocalSave.SetString("BuiltInAssetCopyCompleted_IOSorStandalone", VersionConfig.Get().version);
                VersionConfig.GetAsync().ContinueWith(config =>
                {
                    LocalSave.SetString("BuiltInAssetCopyCompleted_IOSorStandalone", config.version);
                }).Forget();
            }
        }
    }