Main/System/Battle/BattleEffectMgr.cs
@@ -1,6 +1,7 @@ using System; using System.Collections.Generic; using System.Linq; using Cysharp.Threading.Tasks; using UnityEngine; public class BattleEffectMgr @@ -108,7 +109,7 @@ } effectPlayer.SetSpeedRatio(battleField.speedRatio); effectPlayer.Play(true); effectPlayer.Play(true).Forget(); effectPlayer.SetScaleX(isRedCamp ? 1 : -1);