| | |
| | | BattleManager.Instance.DistributeNextReportPackage(guid); |
| | | } |
| | | |
| | | public override void ShowWindow(HB424_tagSCTurnFightInit vNetData) |
| | | public override async void ShowWindow(HB424_tagSCTurnFightInit vNetData) |
| | | { |
| | | BoneFieldBattleWin fsBattleWin = UIManager.Instance.GetUI<BoneFieldBattleWin>();// as FullScreenBattleWin; |
| | | if (null == fsBattleWin) |
| | | { |
| | | fsBattleWin = UIManager.Instance.OpenWindowAsync<BoneFieldBattleWin>().Forget(); |
| | | fsBattleWin = await UIManager.Instance.OpenWindowAsync<BoneFieldBattleWin>(); |
| | | } |
| | | fsBattleWin.SetBattleField(this); |
| | | |