| | |
| | | using System; |
| | | using UnityEngine; |
| | | using Cysharp.Threading.Tasks; |
| | | |
| | | public class ArenaTabHandler : BaseChallengeTabHandler |
| | | { |
| | |
| | | return HandleArenaNavigation; |
| | | } |
| | | |
| | | private void HandleArenaNavigation() |
| | | private async void HandleArenaNavigation() |
| | | { |
| | | if (!FuncOpen.Instance.IsFuncOpen(GetFuncId(), true)) |
| | | return; |
| | |
| | | ArenaBattleWin battleWin; |
| | | if (!UIManager.Instance.IsOpened<ArenaBattleWin>()) |
| | | { |
| | | battleWin = UIManager.Instance.OpenWindowAsync<ArenaBattleWin>().Forget(); |
| | | battleWin = await UIManager.Instance.OpenWindowAsync<ArenaBattleWin>(); |
| | | } |
| | | else |
| | | { |