| | |
| | | using LitJson; |
| | | using System.IO; |
| | | using System.Text; |
| | | using Cysharp.Threading.Tasks; |
| | | |
| | | |
| | | |
| | | public class VersionUtility : Singleton<VersionUtility> |
| | | { |
| | | // public static readonly string[] VERSION_URL = new string[] { |
| | | // "http://xssgcenter.secondworld.net.cn:11000/center/appversion_new.php/?"}; |
| | | // "http://gamecenter.secondworld.net.cn:11000/center/appversion_new.php/?"}; |
| | | |
| | | public string androidRoot { get { return string.Empty;/*StringUtility.Concat(SDKUtils.Instance.DeviceRootPath, "/", VersionConfig.Get().bundleIdentifier);*/ } } |
| | | |
| | |
| | | /// 是否为ios审核时间内 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public bool InIosAuditTime() |
| | | public async UniTask<bool> InIosAuditTime() |
| | | { |
| | | DateTime dateTime; |
| | | |
| | | try |
| | | { |
| | | var textAsset = Resources.Load<UnityEngine.TextAsset>("Config/AuditTime"); |
| | | var textAsset = await Resources.LoadAsync<UnityEngine.TextAsset>("Config/AuditTime") as UnityEngine.TextAsset; |
| | | var content = string.Empty; |
| | | if (textAsset != null) |
| | | { |
| | |
| | | |
| | | public bool NeedDownAsset() |
| | | { |
| | | if (versionInfo != null && versionInfo.downAsset == 1 && VersionConfig.Get().assetAccess != InstalledAsset.IngoreDownLoad) |
| | | if (VersionConfig.config == null) |
| | | { |
| | | VersionConfig.GetAsync().Forget(); |
| | | Debug.LogError("VersionConfig is null when check NeedDownAsset, check VersionConfig.GetAsync for more details"); |
| | | return false; |
| | | } |
| | | |
| | | if (versionInfo != null && versionInfo.downAsset == 1 && VersionConfig.config.assetAccess != InstalledAsset.IngoreDownLoad) |
| | | { |
| | | return true; |
| | | } |