Main/System/Debug/DebugController.cs
@@ -5,6 +5,7 @@ using UnityEngine; using System.Collections; using UnityEngine.UI; using Cysharp.Threading.Tasks; public class DebugController : MonoBehaviour @@ -20,7 +21,7 @@ m_Version.text = string.Empty; #else m_Version.text = string.Format("{0}_{1} 分支: {2}", VersionConfig.Get().version, VersionConfig.Get().buildIndex, VersionConfig.Get().branch); VersionConfig.config.version, VersionConfig.config.buildIndex, VersionConfig.config.branch); #endif }