Main/System/HappyXB/HeroCallHopeAddCell.cs
@@ -1,6 +1,7 @@ using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using Cysharp.Threading.Tasks; public class HeroCallHopeAddCell : MonoBehaviour @@ -118,7 +119,7 @@ { head.SetActive(true); addImg.SetActive(false); head.Init(heroID, headGray, ()=> { heroAction.Invoke(quality); }); head.Init(heroID, headGray, ()=> { heroAction.Invoke(quality); }).Forget(); } else {