yyl
2026-03-26 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7
Main/System/HappyXB/HeroCallHopeAddCell.cs
@@ -1,6 +1,7 @@
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class HeroCallHopeAddCell : MonoBehaviour
@@ -118,7 +119,7 @@
            {
                head.SetActive(true);
                addImg.SetActive(false);
                head.Init(heroID, headGray, ()=> { heroAction.Invoke(quality); });
                head.Init(heroID, headGray, ()=> { heroAction.Invoke(quality); }).Forget();
            }
            else
            {