yyl
2026-03-26 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7
Main/System/HappyXB/HeroSmallHeadCell.cs
@@ -1,4 +1,5 @@
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
@@ -11,14 +12,14 @@
    public void Display(int heroID)
    {
        var hero = HeroConfig.Get(heroID);
        heroHeadBaseCell.Init(hero.HeroID, hero.SkinIDList[0]);
        heroHeadBaseCell.Init(hero.HeroID, hero.SkinIDList[0]).Forget();
        nameText.text = hero.Name;
        jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.Class));
    }
    public void Display(HeroInfo hero)
    {
        heroHeadBaseCell.Init(hero.heroId, hero.SkinID, hero.heroStar, hero.awakeLevel, hero.heroLevel);
        heroHeadBaseCell.Init(hero.heroId, hero.SkinID, hero.heroStar, hero.awakeLevel, hero.heroLevel).Forget();
        nameText.text = hero.breakLevel == 0 ? hero.heroConfig.Name : Language.Get("herocardbreaklv", hero.heroConfig.Name, hero.breakLevel);
        jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.heroConfig.Class));
    }