yyl
2026-03-26 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7
Main/System/Hero/UIHeroController.cs
@@ -286,6 +286,14 @@
      PlayAnimation(motionName, true);
      spineAnimationState.Complete -= OnAnimationComplete;
      spineAnimationState.Complete += OnAnimationComplete;
#if UNITY_EIDTOR
      await UniTask.Delay(100);
      if (skeletonGraphic != null && skeletonGraphic.material != null)
      {
         skeletonGraphic.material.shader = Shader.Find(skeletonGraphic.material.shader.name);
      }
#endif
   }