Main/System/HeroUI/HeroPosHeadCell.cs
@@ -1,4 +1,5 @@ using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UI; @@ -20,7 +21,7 @@ heroHeadBaseCell.Init(hero.heroId, hero.SkinID, hero.heroStar, hero.awakeLevel, hero.heroLevel, () => { Click(hero, index); }); }).Forget(); nameText.text = hero.breakLevel == 0 ? hero.heroConfig.Name : Language.Get("herocardbreaklv", hero.heroConfig.Name, hero.breakLevel); jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.heroConfig.Class));