Main/System/Launch/LoadingWin.cs
@@ -1,6 +1,7 @@ using System; using System.Collections; using System.Collections.Generic; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UI; @@ -58,7 +59,10 @@ currentProgress = targetProgress = 0; Refresh(); //打包版本 + 功能版本 + 语言ID m_Version.text = LoginManager.Instance.GetVersionStr(); LoginManager.Instance.GetVersionStr().ContinueWith(versionStr => { m_Version.text = versionStr; }).Forget(); } protected override void OnPreClose()