| | |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | using Cysharp.Threading.Tasks; |
| | | |
| | | |
| | | ////开服活动-武将招募活动 |
| | |
| | | } |
| | | |
| | | |
| | | protected override void OpenSubUIByTabIndex() |
| | | protected override async void OpenSubUIByTabIndex() |
| | | { |
| | | switch (functionOrder) |
| | | { |
| | | case 0: |
| | | RankModel.Instance.ResetQueryParam(); |
| | | RankModel.Instance.QueryRankByPage(4, watchID: (int)PlayerDatas.Instance.baseData.PlayerID); |
| | | currentSubUI = UIManager.Instance.OpenWindowAsync<OSRankWin>(4).Forget(); |
| | | currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankWin>(4); |
| | | break; |
| | | case 1: |
| | | currentSubUI = UIManager.Instance.OpenWindowAsync<OSRankHeroCallAwardWin>().Forget(); |
| | | currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankHeroCallAwardWin>(); |
| | | break; |
| | | case 2: |
| | | currentSubUI = UIManager.Instance.OpenWindowAsync<OSRankHeroCallGiftWin>().Forget(); |
| | | currentSubUI = await UIManager.Instance.OpenWindowAsync<OSRankHeroCallGiftWin>(); |
| | | break; |
| | | } |
| | | } |