lcy
4 天以前 1ad5ed07fa61e97a86dc2f1389027f306a85171d
Main/System/Main/FightPowerManager.cs
@@ -234,6 +234,8 @@
        propertyVariables["gubaoPer"] = 0;
        propertyVariables["hjgValue"] = 0;
        propertyVariables["hjgPer"] = 0;
        propertyVariables["horseValue"] = 0;
        propertyVariables["horsePer"] = 0;
        //!!!单武将战力预览的话需要排除队伍影响战力,只算武将自身的上阵属性
        propertyVariables["lineupInitAddPer"] = GetLineUpPer(attrType, "lineupInitAddPer") / 10000.0f;