yyl
2025-08-25 1ec983f61def3ad0ee85da87b197259c054644dd
Main/Config/Configs/SkillConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:           YYL
//    [  Date ]:           Friday, August 22, 2025
//    [  Date ]:           Monday, August 25, 2025
//--------------------------------------------------------
using System.Collections.Generic;
@@ -37,7 +37,6 @@
   public int[] EffectValues2;
   public int EffectID3;
   public int[] EffectValues3;
   public int ConnSkill;
   public int CoolDownTime;
   public int[] EnhanceSkillList;
   public int FightPower;
@@ -52,7 +51,7 @@
   public int BulletEffectId;
   public int BulletPos;
   public int BulletPath;
   public int BulletFlyTime;
   public float BulletFlyTime;
   public int ExplosionEffectId;
   public int ExplosionPos;
   public string SkillMotionName;
@@ -150,17 +149,15 @@
            }
         }
         int.TryParse(tables[21],out ConnSkill);
         int.TryParse(tables[21],out CoolDownTime);
         int.TryParse(tables[22],out CoolDownTime);
         if (tables[23].Contains("["))
         if (tables[22].Contains("["))
         {
            EnhanceSkillList = JsonMapper.ToObject<int[]>(tables[23]);
            EnhanceSkillList = JsonMapper.ToObject<int[]>(tables[22]);
         }
         else
         {
            string[] EnhanceSkillListStringArray = tables[23].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            string[] EnhanceSkillListStringArray = tables[22].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            EnhanceSkillList = new int[EnhanceSkillListStringArray.Length];
            for (int i=0;i<EnhanceSkillListStringArray.Length;i++)
            {
@@ -168,17 +165,17 @@
            }
         }
         int.TryParse(tables[24],out FightPower);
         int.TryParse(tables[23],out FightPower);
         int.TryParse(tables[25],out StartupFrames);
         int.TryParse(tables[24],out StartupFrames);
         if (tables[26].Contains("["))
         if (tables[25].Contains("["))
         {
            ActiveFrames = JsonMapper.ToObject<int[]>(tables[26]);
            ActiveFrames = JsonMapper.ToObject<int[]>(tables[25]);
         }
         else
         {
            string[] ActiveFramesStringArray = tables[26].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            string[] ActiveFramesStringArray = tables[25].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            ActiveFrames = new int[ActiveFramesStringArray.Length];
            for (int i=0;i<ActiveFramesStringArray.Length;i++)
            {
@@ -186,41 +183,41 @@
            }
         }
         int.TryParse(tables[27],out RecoveryFrames);
         int.TryParse(tables[26],out RecoveryFrames);
         int.TryParse(tables[28],out LoopCount);
         int.TryParse(tables[27],out LoopCount);
         int.TryParse(tables[29],out CastPosition);
         int.TryParse(tables[28],out CastPosition);
         int.TryParse(tables[30],out CastIndexNum);
         int.TryParse(tables[29],out CastIndexNum);
         float.TryParse(tables[31],out CastDistance);
         float.TryParse(tables[30],out CastDistance);
         DamageDivide = JsonMapper.ToObject<int[][]>(tables[32].Replace("(", "[").Replace(")", "]"));
         DamageDivide = JsonMapper.ToObject<int[][]>(tables[31].Replace("(", "[").Replace(")", "]"));
         int.TryParse(tables[33],out BulletEffectId);
         int.TryParse(tables[32],out BulletEffectId);
         int.TryParse(tables[34],out BulletPos);
         int.TryParse(tables[33],out BulletPos);
         int.TryParse(tables[35],out BulletPath);
         int.TryParse(tables[34],out BulletPath);
         int.TryParse(tables[36],out BulletFlyTime);
         float.TryParse(tables[35],out BulletFlyTime);
         int.TryParse(tables[37],out ExplosionEffectId);
         int.TryParse(tables[36],out ExplosionEffectId);
         int.TryParse(tables[38],out ExplosionPos);
         int.TryParse(tables[37],out ExplosionPos);
         SkillMotionName = tables[39];
         SkillMotionName = tables[38];
         int.TryParse(tables[40],out EffectId);
         int.TryParse(tables[39],out EffectId);
         int.TryParse(tables[41],out EffectPos);
         int.TryParse(tables[40],out EffectPos);
         int.TryParse(tables[42],out EffectType);
         int.TryParse(tables[41],out EffectType);
         IconName = tables[43];
         IconName = tables[42];
         int.TryParse(tables[44],out ExplosionEffect2);
         int.TryParse(tables[43],out ExplosionEffect2);
        }
        catch (Exception exception)
        {