yyl
2025-08-25 1ec983f61def3ad0ee85da87b197259c054644dd
Main/System/Battle/Skill/SkillFactory.cs
@@ -41,9 +41,9 @@
   public static SkillBase CreateSkill(BattleObject _caster, H0604_tagUseSkillAttack vNetData, List<GameNetPackBasic> packList, BattleField battleField)
   public static SkillBase CreateSkill(BattleObject _caster, HB427_tagSCUseSkill vNetData, List<GameNetPackBasic> packList, BattleField battleField)
   {
      SkillConfig skillConfig = SkillConfig.Get(vNetData.SkillID);
      SkillConfig skillConfig = SkillConfig.Get((int)vNetData.SkillID);
      SkillBase skill = null;
      switch (skillConfig.SkillType)
@@ -65,7 +65,7 @@
            // skill = new ReviveSkill(_skillConfig);
            break;
         default:
            Debug.LogError("超出了技能类型范围 请检查配置");
            BattleDebug.LogError("超出了技能类型范围 请检查配置");
            break;
      }