Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs
@@ -39,6 +39,7 @@ [SerializeField] ButtonEx myEmblemBtn; [SerializeField] ButtonEx enemyEmblemBtn; [SerializeField] ButtonEx ruleButton; protected override void InitComponent() { @@ -59,6 +60,12 @@ { UIManager.Instance.OpenWindow<GuildAtkDefBatTreasureWin>(); }); ruleButton.AddListener(() => { SmallTipWin.showText = Language.Get("GuildAtkDefBatRule2"); SmallTipWin.worldPos = ruleButton.transform.position; UIManager.Instance.OpenWindow<SmallTipWin>(); }); goButton.AddListener(async () => { // 检查是否有正在进行的战斗(参考ArenaTabHandler的模式)