hch
3 天以前 23194f3289da1b09341ffd8e977849e2d1d1032c
Main/System/Battle/BattleField/StoryBattleField.cs
@@ -165,7 +165,7 @@
    {
        base.HaveRest();
        battleState = StoryBattleState.Break;
        EquipModel.Instance.CalcAllFloorItems();
        // EquipModel.Instance.CalcAllFloorItems();
        BattleManager.Instance.MainFightRequest(0);
    }