hch
2 天以前 23194f3289da1b09341ffd8e977849e2d1d1032c
Main/System/Equip/FloorItemCell.cs
@@ -71,7 +71,11 @@
    public void OnPointerClick(PointerEventData eventData)
    {
        if (!isPlaying)
            CompleteDrop();
        {
            EquipModel.Instance.CalcFloorEquip(itemIndex);
            itemIndex = -1;
        }
            // CompleteDrop();
    }
    void CompleteDrop()
@@ -79,7 +83,7 @@
        // 掉落后直接拾取 改成了本武将攻击完全结束后或者回合结束后
        // EquipModel.Instance.CalcFloorEquip(itemIndex);
        isPlaying = false;
        itemIndex = -1;
        // itemIndex = -1;
    }
}