| | |
| | | RenameManager.Instance.OnUpdateRenameResultEvent += OnUpdateRenameResultEvent; |
| | | UIManager.Instance.OnCloseWindow += OnCloseWindow; |
| | | GlobalTimeEvent.Instance.MSEvent += OnMSEvent; |
| | | EventBroadcast.Instance.AddListener<string>(EventName.BATTLE_START, OnBattleStart); |
| | | base.OnPreOpen(); |
| | | |
| | | // 刷新UI |
| | |
| | | RenameManager.Instance.OnUpdateRenameResultEvent -= OnUpdateRenameResultEvent; |
| | | UIManager.Instance.OnCloseWindow -= OnCloseWindow; |
| | | GlobalTimeEvent.Instance.MSEvent -= OnMSEvent; |
| | | EventBroadcast.Instance.RemoveListener<string>(EventName.BATTLE_START, OnBattleStart); |
| | | |
| | | base.OnPreClose(); |
| | | isForcePlayFightUIAnim = true; |
| | |
| | | } |
| | | } |
| | | |
| | | void OnBattleStart(string guid) |
| | | { |
| | | if (string.IsNullOrEmpty(guid)) |
| | | { |
| | | var tmpHero = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero(""); |
| | | if (tmpHero != null) |
| | | { |
| | | AutoFightModel.Instance.fightingHeroSkinID = tmpHero.SkinID; |
| | | } |
| | | else |
| | | { |
| | | Debug.LogError("没有找到下一个攻击武将"); |
| | | return; |
| | | } |
| | | |
| | | fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead"); |
| | | } |
| | | } |
| | | |
| | | void RefreshFightIng(bool isfighting = false) |
| | | { |