yyl
8 天以前 243044702c6a743e57d322e5ca538d9897919026
Main/System/Main/MainWin.cs
@@ -58,6 +58,7 @@
        RenameManager.Instance.OnUpdateRenameResultEvent += OnUpdateRenameResultEvent;
        UIManager.Instance.OnCloseWindow += OnCloseWindow;
        GlobalTimeEvent.Instance.MSEvent += OnMSEvent;
        EventBroadcast.Instance.AddListener<string>(EventName.BATTLE_START, OnBattleStart);
        base.OnPreOpen();
        // 刷新UI
@@ -71,6 +72,7 @@
        RenameManager.Instance.OnUpdateRenameResultEvent -= OnUpdateRenameResultEvent;
        UIManager.Instance.OnCloseWindow -= OnCloseWindow;
        GlobalTimeEvent.Instance.MSEvent -= OnMSEvent;
        EventBroadcast.Instance.RemoveListener<string>(EventName.BATTLE_START, OnBattleStart);
        base.OnPreClose();
        isForcePlayFightUIAnim = true;
@@ -345,7 +347,24 @@
        }
    }
    void OnBattleStart(string guid)
    {
        if (string.IsNullOrEmpty(guid))
        {
            var tmpHero = TeamManager.Instance.GetTeam(TeamType.Story).GetNextServerHero("");
            if (tmpHero != null)
            {
                AutoFightModel.Instance.fightingHeroSkinID = tmpHero.SkinID;
            }
            else
            {
                Debug.LogError("没有找到下一个攻击武将");
                return;
            }
            fightHeroImg.SetOrgSprite(HeroSkinConfig.Get(AutoFightModel.Instance.fightingHeroSkinID).SquareIcon, "HeroHead");
        }
    }
    void RefreshFightIng(bool isfighting = false)
    {