hch
2025-11-28 247c347adb6e357fffcc9eb21801650d2cc1d76b
Main/System/InternalAffairs/AffairBaseWin.cs
@@ -164,7 +164,7 @@
    async UniTask Talk(int index)
    {
        await UniTask.Delay(4500);
        await UniTask.Delay(5000);
        talkRects[index].SetActive(false);
        var npc = funcNPCs[index].GetModel();
        npc.PlayAnimation("idle", true);