yyl
2025-12-04 2636bf475c8b4b03ee869a5db2f5fdd891ed9f97
Main/Component/UI/Effect/BattleEffectPlayer.cs
@@ -432,7 +432,7 @@
        }
        // 从特效预制体池获取特效
        pool = GameObjectPoolManager.Instance.RequestPool(effectPrefab);
        pool = GameObjectPoolManager.Instance.GetPool(effectPrefab);
        effectTarget = pool.Request();
        // 设置父节点和位置
        effectTarget.transform.SetParent(transform);