| | |
| | | { |
| | | case PlayerDataType.HP: |
| | | long toHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx); |
| | | |
| | | bool isMinus = teamHero.curHp > toHp; |
| | | if (!IsTianziBoss()) |
| | | { |
| | | heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, true); |
| | | heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp, false); |
| | | } |
| | | teamHero.curHp = newValue; |
| | | // Debug.LogError("OnObjPropertyRefreshView " + teamHero.curHp); |
| | |
| | | teamHero.maxHp = newValue; |
| | | if (!IsTianziBoss()) |
| | | { |
| | | heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, true); |
| | | heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp, false); |
| | | } |
| | | break; |
| | | case PlayerDataType.XP: |