Main/System/Battle/BattleField/BattleRootNode.cs
@@ -35,6 +35,8 @@ public RendererAdjuster rendererAdjuster; public RendererAdjuster battleStartAdjuster; void Awake() { for (int i = 1; i <= TeamConst.MaxTeamSlotCount; i++) @@ -61,6 +63,7 @@ public void SetSortingOrder() { rendererAdjuster.SetSortingOrder(BattleConst.BlockerSortingOrder); battleStartAdjuster.SetSortingOrder(BattleConst.ActiveHeroActionSortingOrder);//最高层 } public Transform skillBackNode;