hch
7 天以前 2b3fe1175765e0df62caba9dc160c0dbfefb0a8a
Main/System/Login/ServerForceExitHintWin.cs
@@ -1,8 +1,4 @@

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
@@ -39,20 +35,9 @@
    {
        reason = 0;
        CloseWindow();
        switch (VersionConfig.Get().versionAuthority)
        if (!(StageManager.Instance.currentStage == StageName.Login))
        {
            case VersionAuthority.InterTest:
                GameNotice.OpenGameNotice();
                break;
            case VersionAuthority.Release:
                if (!VersionConfig.Get().isBanShu)
                {
                    if (!LoginManager.Instance.sdkLogined)
                    {
                        SDKUtils.Instance.FreePlatformLogin();
                    }
                }
                break;
            GameNetSystem.Instance.LoginOut();
        }
    }