yyl
2025-12-01 2d9d25786ca92d7c7864c5d204e518d33bac4f3f
Main/System/Battle/BattleField/BattleField.cs
@@ -334,14 +334,26 @@
    public virtual void TurnFightState(int TurnNum, int State,
        uint FuncLineID, JsonData extendData)
    {
        round = TurnNum;
        OnRoundChange?.Invoke(round, turnMax);
        // var tempTurnNum = TurnNum;
        // RoundChangeAction roundChangeAction = new RoundChangeAction(this, () =>
        // {
        //     round = tempTurnNum;
        //     OnRoundChange?.Invoke(round, turnMax);
        // });
        // recordPlayer.PlayRecord(roundChangeAction);
    }
    public virtual void OnTurnFightObjAction(int turnNum, int ObjID)
    {
        round = turnNum;
        OnRoundChange?.Invoke(round, turnMax);
        var tempTurnNum = turnNum;
        RoundChangeAction roundChangeAction = new RoundChangeAction(this, () =>
        {
            round = tempTurnNum;
            OnRoundChange?.Invoke(round, turnMax);
        });
        recordPlayer.PlayRecord(roundChangeAction);
    }
    public virtual void OnTurnFightState(int turnNum, int State, int FuncLineID, JsonData turnFightStateData)