yyl
2025-06-13 2f83639bdc8b4b20245eb9d5fb4973df2f63cebb
Main/Core/ResModule/GameObjectPoolManager.cs
@@ -371,7 +371,8 @@
            if (!string.IsNullOrEmpty(assetBundleName) && !string.IsNullOrEmpty(assetName))
            {
                ResManager.Instance.UnloadAsset(assetBundleName);
                ResManager.Instance.UnloadAsset(assetBundleName, assetName);
                ResManager.Instance.UnloadAssetBundle(assetBundleName, true, false);
            }
        }