Main/Core/GameEngine/Launch/LaunchInHot.cs
@@ -5,7 +5,7 @@ using System.Collections.Generic; using System.IO; public class LaunchInHot : MonoBehaviour public class LaunchInHot : SingletonMonobehaviour<LaunchInHot> { static int step = 0; public static LaunchStage m_CurrentStage = LaunchStage.None; @@ -17,6 +17,9 @@ bool launchComplete = false; float surplusProgress = 0f; float surplusTime = 0f; public Action OnApplicationOut = null; void Start() { @@ -190,6 +193,10 @@ } private void OnApplicationQuit() { OnApplicationOut?.Invoke(); } }