Main/System/HeroUI/HeroBaseWin.cs
@@ -16,8 +16,8 @@ base.InitComponent(); //招募为另外一个界面,避免关闭时显示空白 callBtn.AddListener(()=> { callBtn.AddListener(() => { //打开招募界面 UIManager.Instance.OpenWindow<HeroCallWin>(); }); @@ -51,6 +51,7 @@ currentSubUI = UIManager.Instance.OpenWindow<HeroCollectionWin>(); break; case 2: currentSubUI = UIManager.Instance.OpenWindow<HeroFatesWin>(); break; default: Debug.LogWarning("未知的标签索引: " + functionOrder);