Main/System/Main/FightPowerManager.cs
@@ -318,8 +318,8 @@ propertyVariables[HORSE_PER] = HorseManager.Instance.GetAttrPer(attrType) / 10000.0f; propertyVariables[BEAUTY_VALUE] = 0; propertyVariables[BEAUTY_PER] = 0; propertyVariables[FATES_VALUE] = 0; propertyVariables[FATES_PER] = 0; propertyVariables[FATES_VALUE] = HeroFatesManager.Instance.GetAttrValue(attrType); propertyVariables[FATES_PER] = HeroFatesManager.Instance.GetAttrPer(attrType) / 10000.0f; //全体卡牌加成 propertyVariables[HERO_CARDPER] = allHeroAddPer;