| | |
| | | { |
| | | static Font m_Preferred; |
| | | public static Font preferred { |
| | | get { return m_Preferred ?? (m_Preferred = ResManager.Instance.LoadAsset<Font>("Font", "AlibabaSansTC-55")); } |
| | | get { return m_Preferred ?? (m_Preferred = ResManager.Instance.LoadAsset<Font>("Font", "GameFont1")); } |
| | | } |
| | | |
| | | static Font m_Secondary; |
| | | public static Font secondary { |
| | | get { return m_Secondary ?? (m_Secondary = ResManager.Instance.LoadAsset<Font>("Font", "AlibabaSansTC-55")); } |
| | | get { return m_Secondary ?? (m_Secondary = ResManager.Instance.LoadAsset<Font>("Font", "GameFont2")); } |
| | | } |
| | | |
| | | } |