yyl
2025-10-31 39001a600fcae2bcf27c225df8752d75fb92fef4
Main/Config/Configs/PlayerPropertyConfig.cs
@@ -1,23 +1,25 @@
//--------------------------------------------------------
//    [Author]:           YYL
//    [  Date ]:           Friday, June 27, 2025
//    [  Date ]:           2025年8月9日
//--------------------------------------------------------
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
using LitJson;
public partial class PlayerPropertyConfig : ConfigBase<int, PlayerPropertyConfig>
{
    static PlayerPropertyConfig()
    {
        // 访问过静态构造函数
        visit = true;
    }
    public int ID;
   public string Name;
   public string ShowName;
   public int ISPercentage;
   public int type;
   public int decimalCount;
   public int showType;
   public int showSequence;
@@ -42,17 +44,15 @@
         int.TryParse(tables[3],out ISPercentage); 
         int.TryParse(tables[4],out type);
         int.TryParse(tables[4],out decimalCount);
         int.TryParse(tables[5],out decimalCount);
         int.TryParse(tables[5],out showType);
         int.TryParse(tables[6],out showType);
         int.TryParse(tables[6],out showSequence);
         int.TryParse(tables[7],out showSequence);
         desc = tables[7];
         desc = tables[8];
         Parameter = tables[9];
         Parameter = tables[8];
        }
        catch (Exception exception)
        {