| | |
| | |
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| | | protected override void OnPreOpen()
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| | | {
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| | |
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| | | // 通知主战场暂停
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| | | BattleManager.Instance.storyBattleField.IsPause = true;
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| | | EquipModel.Instance.OnEquipOPResultAction += OnRefreshItem;
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| | | Display();
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| | |
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| | | // if (EquipModel.Instance.newEquipIDToGuideID.ContainsKey(EquipModel.Instance.selectFloorEquip.itemId))
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| | | // {
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| | | // // if (!NewBieCenter.Instance.IsGuideCompleted(EquipModel.Instance.newEquipIDToGuideID[EquipModel.Instance.selectFloorEquip.itemId]))
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| | |
| | |
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| | |
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| | |
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| | | protected override void OnPreClose()
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| | | protected override void OnClose()
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| | | {
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| | | EquipModel.Instance.OnEquipOPResultAction -= OnRefreshItem;
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| | | // 通知主战场
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