yyl
2025-10-31 39001a600fcae2bcf27c225df8752d75fb92fef4
Main/System/HeroUI/HeroUIManager.Talent.cs
@@ -87,7 +87,7 @@
    //星上限由品质 和 觉醒决定
    //星最终上限由品质 和 觉醒决定
    public int GetMaxStarCount(int heroID, int quality)
    {
        if (HeroAwakeConfig.GetHeroAwakeConfig(heroID, 1) == null)
@@ -148,7 +148,7 @@
                    }
                }
                giftBaseCells[i].Init(giftID, giftLV, null, state);
                giftBaseCells[i].Init(giftID, giftLV, state, hero.heroId, i, hero.awakeLevel);
            }
            else
            {
@@ -166,8 +166,7 @@
                }
                else
                {
                    int index = i;
                    giftBaseCells[i].Init(-1, 0, null, hero.heroId, index);
                    giftBaseCells[i].Init(-1, 0, 0, hero.heroId, i);
                }
            }