Main/System/Battle/BattleUtility.cs
@@ -306,6 +306,11 @@ /// <returns>这一击内每一段的伤害值列表</returns> public static List<long> DivideDamageToList(int[][] damageDivideList, int hitIndex, long totalDamage) { if (totalDamage <= 0) { return new List<long>{}; } if (damageDivideList == null || damageDivideList.Length == 0) { Debug.LogError("damageDivideList 为空或长度为0");