lcy
8 天以前 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4
Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -105,10 +105,7 @@
                break;
            case PlayerDataType.Family:
                baseData.FamilyId = value;
                if (value == 0)
                {
                    GuildManager.Instance.ClearGuildWhenQuit();
                }
                // if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
                // {
                //     SDKUtils.Instance.TraceEvent("joinalliance", "", false);