| | |
| | | using System.Collections.Generic; |
| | | using DG.DemiEditor; |
| | | using LitJson; |
| | | public class BoneFieldManager : GameSystemManager<BoneFieldManager> |
| | | { |
| | | |
| | | public readonly int DataMapID = 30010; // 白骨盈野(战锤秘境) |
| | | public readonly int MinStartLineID = 1; // funcLineID从1开始 |
| | | public readonly int funcId = 237; // |
| | | public readonly int funcId = 9; //功能ID |
| | | public Redpoint parentRedpoint = new Redpoint(MainRedDot.MainChallengeRedpoint, MainRedDot.BoneFieldRepoint); |
| | | public override void Init() |
| | | { |
| | |
| | | return true; |
| | | } |
| | | |
| | | public void SendTurnFight(int mapID, int funcLineID) |
| | | { |
| | | CB410_tagCMTurnFight pack = new CB410_tagCMTurnFight(); |
| | | pack.MapID = (uint)mapID; |
| | | pack.FuncLineID = (uint)funcLineID; |
| | | GameNetSystem.Instance.SendInfo(pack); |
| | | } |
| | | |
| | | public void SendBBeginFBWipeOut(int mapID, int lineID) |
| | | { |
| | | CA505_tagCMBeginFBWipeOut pack = new CA505_tagCMBeginFBWipeOut(); |
| | |
| | | pack.Cnt = 1; |
| | | GameNetSystem.Instance.SendInfo(pack); |
| | | } |
| | | |
| | | |
| | | |
| | | public void SendBuyEnterCount(int FBID) |
| | | { |
| | |
| | | |
| | | public void UpdateFBEnd(H0320_tagFBEnd vNetData) |
| | | { |
| | | if (vNetData.Msg.IsNullOrEmpty()) |
| | | if (vNetData.Msg == null) |
| | | return; |
| | | ChallengeResultData result = ChallengeResultData.FromJson(vNetData.Msg); |
| | | if (result == null || result.itemInfo.IsNullOrEmpty()) |