| | |
| | | public Redpoint redpointChallenge = new Redpoint(MainChallengeRedpoint);
|
| | | public const int MainGuildRedpoint = 4; //公会
|
| | | public Redpoint redpointGuild = new Redpoint(MainGuildRedpoint);
|
| | | public const int RightFuncRedpoint = 5; //右侧功能红点
|
| | | public Redpoint redpointRightFunc = new Redpoint(RightFuncRedpoint);
|
| | |
|
| | |
|
| | | //以下红点规则:功能基础红点3位数,子红点至少大于1000,
|
| | | //比如功能A红点100,子红点1001,以此类推,或者100*10000 +1类推,避免重复的可能性,如1010 就可能和功能B中的红点重复
|
| | | // 功能B红点101,子红点1011,以此类推,或者101*10000 +1类推,避免重复的可能性
|
| | |
|
| | | //官职
|
| | | public const int RedPoint_OfficialKey = 101;
|
| | |
|
| | |
|
| | | #region 背包红点
|
| | | public const int RedPoint_MainPackKey = 102;
|
| | | public const int RedPoint_BagFuncKey = 10201; //背包功能
|
| | | public const int RedPoint_ComposeFuncKey = 10202; //合成
|
| | | public Redpoint redPointMainPack = new Redpoint(MainAffairsRedpoint, RedPoint_MainPackKey);
|
| | |
|
| | | #endregion
|
| | |
|
| | |
|
| | | #region 商店入口红点
|
| | | public const int Store_REDPOINT = 103;
|
| | |
|
| | | #endregion
|
| | |
|
| | | //日常
|
| | | public const int RedPoint_DailyKey = 104;
|
| | | public Redpoint redPointDaily = new Redpoint(RightFuncRedpoint, RedPoint_DailyKey);
|
| | | public const int RedPoint_DailyFuncKey = 1041; //日常任务
|
| | | public const int RedPoint_WeekBPFuncKey = 1042; //周奖励(战令)
|
| | | public const int RedPoint_MainMissionKey = 1043; //主线任务奖励(成就)
|
| | |
|
| | |
|
| | | //武将卡
|
| | | public const int HeroCardRedpoint = 200;
|
| | |
| | | public Redpoint redPointFriendChat = new Redpoint(RedPoint_FriendChatKey);
|
| | | #endregion
|
| | |
|
| | | #region 背包红点
|
| | | public const int RedPoint_MainPackKey = 102;
|
| | | public const int RedPoint_BagFuncKey = 10201;
|
| | | public Redpoint redPointMainPack = new Redpoint(RedPoint_MainPackKey);
|
| | | public Redpoint redPointBagFunc = new Redpoint(RedPoint_MainPackKey, RedPoint_BagFuncKey);
|
| | | #endregion
|
| | |
|
| | | //官职
|
| | | public const int RedPoint_OfficialKey = 101;
|
| | |
|
| | |
|
| | | #region 仙盟公用红点
|
| | | public const int FAIRY_REDPOINT_KEY2 = 10701;
|
| | | #endregion
|
| | |
|
| | |
|
| | |
|
| | | #region 仙盟商店红点
|
| | | public const int FAIRYStore_REDPOINT_KEY3 = 1070106;
|
| | | #endregion
|
| | |
|
| | |
|
| | |
|
| | |
|
| | | #region 开服活动红点
|
| | | public const int REDPOINT_OPENSERVER = 209;
|
| | |
| | | #region 仙盟活动红点
|
| | | public readonly Redpoint fairyActivityRedpoint = new Redpoint(218);
|
| | | #endregion
|
| | | |
| | |
|
| | | public const int BlessLVRedpoint = 399; //祝福等级红点
|
| | | |
| | |
|
| | | #region 仙盟红点
|
| | | //大厅
|
| | | public const int guildHallRedpointID = 40;
|
| | | Redpoint hallRedpoint = new Redpoint(MainGuildRedpoint, guildHallRedpointID);
|
| | | public const int donateRedpointID = 400; //捐献
|
| | | public const int hawkerRedpointID = 401; //行商(原珍宝阁)
|
| | | #endregion
|
| | |
|
| | |
|
| | | public const int DailySpecialsRedpoint = 439; //每日特惠入口红点
|
| | |
|
| | | public const int BlessedLandRedpoint = 444; //淘金红点
|
| | |
| | | public const int FairySiegeRepoint = 466; //仙盟攻城战
|
| | | public const int MailRepoint = 467; //邮箱
|
| | | public const int FirstChargeRepoint = 468; //首充
|
| | |
|
| | |
|
| | |
|
| | | public const int BoneFieldRepoint = 469; //白骨盈野
|
| | | public const int ArenaRepoint = 470; //演武场
|
| | | public void Register()
|
| | | {
|
| | |
|