| | |
| | | Wristband = 8, //护腕 |
| | | Shawl = 9, //披肩 |
| | | Neck = 10, //项链 |
| | | Ring= 11, //戒指 |
| | | Ring = 11, //戒指 |
| | | Amulet = 12, //护符 |
| | | |
| | | retMax, |
| | |
| | | ModelMark = 119, //变形模型Mark 119 |
| | | PrizeCoin = 120, //奖励点券数 120 |
| | | ExAttr11 = 121, //扩展属性11 121 现金代币(代金券) |
| | | ExAttr12 = 122, //扩展属性12 退出仙盟时间 |
| | | ExAttr12 = 122, //扩展属性12 记录离开信息,主动离开次数*100 + 被踢次数*10 + 最后一次是否主动离开的,暂时最多累计记录到9次 |
| | | ExAttr13 = 123, //扩展属性13 服务器组ID |
| | | ExAttr14 = 124, //扩展属性14 124 |
| | | |
| | |
| | | Rune = 170, //符印碎片 170 |
| | | RealmPoint = 171, //境界修炼点 171 |
| | | MagicEssence = 172,//魔精 172 |
| | | UnionLiven = 173, //仙盟活跃令 |
| | | UnionLiven = 173, // 公会贡献币 |
| | | FBHelpPoint = 174, //副本助战积分 174 |
| | | PlayerPKState = 175, //战斗状态 |
| | | IsAttackBossState = 176, //是否在打Boss 1 在 0 不在 |
| | |
| | | default4, // 环保值 232 |
| | | default5, // 233仙玉负数 |
| | | default6, // 234灵石负数 |
| | | default7, |
| | | default7, |
| | | default8, |
| | | default9, // 237 地图境界难度 |
| | | default10, // 238 离开仙盟时间戳(包含主动退出或被踢 |
| | | default10, // 238 记录离开时间戳,被踢或主动退出均会更新该值 |
| | | default11, // 239 代表魅力等级 |
| | | default12, |
| | | default13, // 241 古神货币 |
| | |
| | | default24, |
| | | default25, |
| | | default26, // 254 战锤 |
| | | default27, |
| | | default27, |
| | | default28, |
| | | default29, |
| | | default30, |
| | | default31, |
| | | default32, |
| | | default33, // 261 玉髓 |
| | | default34, // 262 凭证积分 |
| | | default34, // 262 将魂 |
| | | default35, // 263 聚魂精华 |
| | | default36, // 264 Boss最终伤害加成 |
| | | default37, // 265 骑宠积分 |
| | |
| | | default43, // 271 幻境阁积分 |
| | | default44, // 272 武将招募积分 |
| | | GoldRush = 285, // 淘金令 |
| | | ChallengeVoucher = 286,//挑战凭证 |
| | | }; |
| | | |
| | | |
| | |
| | | Guard_1 = 114, // 灵守 1 |
| | | Guard_2 = 115, //灵守 2 |
| | | Hero = 150, //武将 |
| | | |
| | | |
| | | } |
| | | |
| | | //物品用途 |
| | | public enum ItemPurpose |
| | | { |
| | | Piece = 1, //碎片用于合成 |
| | | } |
| | | |
| | | public enum MakeType |
| | | { |
| | |
| | | Hero = 1,//武将 |
| | | Challenge = 2,//挑战 |
| | | Official = 3,//内政 |
| | | GoldRush = 8, //淘金 |
| | | Realm = 10, //境界 官职 |
| | | Fairy = 11,// 仙盟 |
| | | Guild = 11,// 公会 |
| | | BlessLV = 12, //祝福等级 |
| | | Store = 16,//商城 |
| | | DayMission = 15,//日常 |
| | | Store = 16,//坊市 |
| | | DaySign = 17,//每日签到 |
| | | HappyFindTreasure = 18,// 英雄招募 |
| | | Chat = 19,//聊天 |
| | | AutoFight = 20,//自动战斗 |
| | |
| | | BatchAlchemyFairy = 36,//批量炼制仙丹 |
| | | BossHomeBuyTimes = 37,//boss之家购买次数 |
| | | SelfBossBuyTims = 38, //个人boss购买次数 |
| | | |
| | | |
| | | } |
| | | |
| | | |
| | |
| | | |
| | | Def_RewardType_HolidayLogin = 37,//节日登录奖励 |
| | | Def_RewardType_HolidayTravel = 38,//节日游历奖励 |
| | | |
| | | |
| | | } |
| | | |
| | | |
| | |
| | | FashionDress = 24,//时装 |
| | | JadeDynastyEquip = 25, //诛仙装备 |
| | | |
| | | |
| | | |
| | | } |
| | | |
| | | |
| | |
| | | RushAttack = 34,//34 冲锋+伤害,然后效果半径配0时=单攻伤害,配>0时=群攻格子数,配5就等于说群攻5*5 |
| | | //35 蓄力模板,搭配效果值 效果ID 1206 A值为能量次数 |
| | | default35, |
| | | |
| | | |
| | | } |
| | | |
| | | |
| | |
| | | default1, //升阶 |
| | | default2, |
| | | default3, |
| | | |
| | | |
| | | } |
| | | |
| | | |
| | |
| | | //查询其他玩家数据 用途类型 |
| | | public enum ViewPlayerType |
| | | { |
| | | viewPlayerEquip = 0, //查看玩家基本信息(装备由请求大境界阶决定),并打开界面 |
| | | viewPlayerFightPower = 1, //查看玩家战力详情,并打开界面 |
| | | viewPlayerData = 2, //查看玩家基本信息,公用 |
| | | viewPlayerDataZZ = 3, //助战场景使用 |
| | | viewPlayerDataArena = 4, //本服竞技场场景使用 |
| | | viewPlayerDataFairyKing = 5, //仙盟联赛王者UI使用 |
| | | viewPlayerData = 0, //查看玩家基本信息,公用打开界面 |
| | | viewGuildLeader = 1, //查看玩家的公会族长信息 |
| | | |
| | | //查询跨服数据从100开始 |
| | | viewCrossPlayerEquip = 100, //查看玩家基本信息(装备由请求大境界阶决定),并打开界面 |
| | | viewCrossPlayerFightPower = 101, //查看玩家战力详情,并打开界面 |
| | | viewCrossPlayerData = 102, //查看玩家基本信息,公用 |
| | | viewCrossPlayerDataBlessedLand = 103, //福地驱赶 |
| | | } |