Main/System/Battle/BattleField/BattleField.cs
@@ -140,7 +140,7 @@ public virtual void Init(int _MapID, int _FuncLineID, JsonData _extendData, List<TeamBase> _redTeamList, List<TeamBase> _blueTeamList, byte _turnMax) { SetData(_MapID, _FuncLineID, _extendData, _redTeamList, _blueTeamList, turnMax); SetData(_MapID, _FuncLineID, _extendData, _redTeamList, _blueTeamList, _turnMax); battleEffectMgr.Init(this); battleTweenMgr.Init(this); recordPlayer.Init(this);