Main/System/Battle/BattleField/StoryBoneBattleField.cs
@@ -4,7 +4,7 @@ using System.Collections.Generic; public class StoryBoneBattleField : BattleField public class BoneBattleField : BattleField { protected int chapter;// 章节 protected int wave;// 波数 @@ -16,7 +16,7 @@ protected MainLevelConfig levelConfig; public StoryBoneBattleField(string _guid) : base(_guid) public BoneBattleField(string _guid) : base(_guid) { }