lcy
8 天以前 3b64befcd8b2ab5abef1a33c5c8f73a6b245aff0
Main/System/Login/ServerBehaviourGroup.cs
@@ -1,5 +1,5 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [Author]:           玩个游戏
//    [  Date ]:           Wednesday, January 10, 2018
//--------------------------------------------------------
using UnityEngine;
@@ -10,7 +10,6 @@
    public class ServerBehaviourGroup : ScrollItem
    {
        [SerializeField] ServerBehaviour m_ServerBehaviour_1;
        [SerializeField] ServerBehaviour m_ServerBehaviour_2;
        public override void Display(object _data)
        {
@@ -19,16 +18,10 @@
            var serverDataGroup = (ServerDataCouple)_data;
            m_ServerBehaviour_1.SetActive(serverDataGroup.serverData1.region_flag > 0);
            m_ServerBehaviour_2.SetActive(serverDataGroup.serverData2.region_flag > 0);
            if (serverDataGroup.serverData1.region_flag > 0)
            {
                m_ServerBehaviour_1.Display(serverDataGroup.serverData1);
            }
            if (serverDataGroup.serverData2.region_flag > 0)
            {
                m_ServerBehaviour_2.Display(serverDataGroup.serverData2);
            }
        }