Main/System/Battle/Buff/BuffFactory.cs
@@ -5,7 +5,7 @@ /// </summary> public static class BuffFactory { public static BuffBase CreateBuff(H0605_tagObjAddBuff vNetData, BattleObject owner) public static BuffBase CreateBuff(HB428_tagSCBuffRefresh vNetData, BattleObject owner) { // int buffId = vNetData.buffId; // int durationRound = vNetData.durationRound;