yyl
2025-08-08 3bc28c54e82721b7858eaa3507f0f65a4041736d
Main/System/Battle/SkillEffect/BulletCurve/BezierBulletCurve.cs
@@ -8,7 +8,7 @@
    private Vector2 end;
    private Vector2 control;
    public BezierBulletCurve(BattleObject caster, SkillConfig skillConfig, EffectPlayer effectPlayer, RectTransform target, Action<int, List<H0604_tagUseSkillAttack.tagSkillHurtObj>> onHit)
    public BezierBulletCurve(BattleObject caster, SkillConfig skillConfig, EffectPlayer effectPlayer, RectTransform target, Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> onHit)
        : base(caster, skillConfig, effectPlayer, target, onHit) { }
    public override void Reset()