Main/System/HeroUI/HeroUIManager.cs
@@ -205,7 +205,7 @@ { if (team.tempHeroes[i] == null) continue; var country = (HeroCountry)team.tempHeroes[i].heroConfig.Country; var country = (HeroCountry)team.tempHeroes[i].Country; if (!heroCountryCount.ContainsKey(country)) {