yyl
7 天以前 3bd7f56906e31e8fe0072108c9d4652707b51de8
Main/System/Battle/Define/BattleDmgInfo.cs
@@ -26,15 +26,18 @@
    //  是否被格挡了
    public bool isBlocked = false;
    public bool isLastHit = false;
    public List<BattleDmg> battleDamageList = new List<BattleDmg>();
    public BattleDmgInfo(string battleFieldGuid, List<long> damageList, BattleObject hurtObj, HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig)
    public BattleDmgInfo(string battleFieldGuid, List<long> damageList, BattleObject hurtObj, HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig, bool isLastHit)
    {
        this.battleFieldGuid = battleFieldGuid;
        this.damageList = damageList;
        this.hurtObj = hurtObj;
        this.hurt = hurt;
        this.skillConfig = skillConfig;
        this.isLastHit = isLastHit;
        HandleDamageType();
        HandleAttackTypeAndDamage();
    }