hch
2025-10-27 3c8a8b9db0dc2e7c168e3c52726a6b748f2371a6
Main/System/Battle/BattleField/BattleField.cs
@@ -433,7 +433,8 @@
        {
            obj.layerMgr.UpdateLayer();
        }
        battleRootNode.SetSortingOrder();
        // RendererAdjuster[] adjusters = battleRootNode.GetComponentsInChildren<RendererAdjuster>(true);
        // if (null != adjusters)
        // {