Main/System/Battle/BattleField/BattleRootNode.cs
@@ -33,9 +33,11 @@
   public RectTransform battleNodePos1;
   public RectTransform battleNodePos2;
   public RendererAdjuster rendererAdjuster;
   public RendererAdjuster skillMaskAdjuster;
   public RendererAdjuster battleStartAdjuster;
   public RendererAdjuster backgroundAdjuster;
   void Awake()
   {
@@ -63,8 +65,9 @@
   public void SetSortingOrder()
   {
      rendererAdjuster.SetSortingOrder(BattleConst.BlockerSortingOrder);
      skillMaskAdjuster.SetSortingOrder(BattleConst.BlockerSortingOrder);
      battleStartAdjuster.SetSortingOrder(BattleConst.ActiveHeroActionSortingOrder);//最高层
      backgroundAdjuster.SetSortingOrder(BattleConst.BattleBackgroundOrder);//最低层
   }
   public Transform skillBackNode;