| | |
| | | } |
| | | public readonly int[] speedIndexfuncIdArr = new int[] { 34, 35, 36 }; // 战斗倍数对应的功能ID |
| | | public readonly int passFuncId = 33; // 跳过战斗对应的功能ID |
| | | public int passRound; // 超过X回合可跳过 |
| | | |
| | | public int defaultPassRound; |
| | | public Dictionary<int, int> passDict = new Dictionary<int, int>(); |
| | | public Dictionary<int, int> foreverPrivilegePassDict = new Dictionary<int, int>(); |
| | | |
| | | public int fightGuideID; |
| | | public int fightGuideMainLevelLimit; |
| | | public int fightGuideNoClickSeconds; |
| | |
| | | DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk; |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerInit; |
| | | ParseConfig(); |
| | | |
| | | |
| | | } |
| | | |
| | | void ParseConfig() |
| | |
| | | challengeBossGuides = JsonMapper.ToObject<int[]>(config.Numerical4); |
| | | |
| | | config = FuncConfigConfig.Get("BattleButton"); |
| | | passRound= int.Parse(config.Numerical1); |
| | | defaultPassRound = int.Parse(config.Numerical1); |
| | | passDict = ConfigParse.ParseIntDict(config.Numerical2); |
| | | foreverPrivilegePassDict = ConfigParse.ParseIntDict(config.Numerical3); |
| | | } |
| | | |
| | | |
| | |
| | | packQueue.Enqueue(pack); |
| | | } |
| | | |
| | | |
| | | |
| | | // packQueue = new Queue<GameNetPackBasic>(newPackList); |
| | | |
| | | // packQueue = new Queue<GameNetPackBasic>(newPackList); |
| | | |
| | | DistributeNextPackage(); |
| | | } |