Main/System/BattlePass/BattlePassManager.Common.cs
@@ -31,11 +31,11 @@ { return; } redpointCommonDict[_type].state = RedPointState.None; if (!FuncOpen.Instance.IsFuncOpen(typeToFuncIDDict[_type])) { return; } redpointCommonDict[_type].state = RedPointState.None; battlePassDataDict.TryGetValue(_type, out BattlePassData battlePassData); if (battlePassData == null) return; int totalValue = 0;