Main/Core/GameEngine/Launch/AssetBundleInitTask.cs
@@ -2,6 +2,12 @@ using System.Collections.Generic; using System.IO; using UnityEngine; /// <summary> /// [OBSOLETE] 已被 YooAssetInitTask 替代。 /// 此类不再在启动流水线中使用。保留仅供历史参考。 /// </summary> [Obsolete("Replaced by YooAssetInitTask. This class is no longer in the startup pipeline.")] public class AssetBundleInitTask : LaunchTask { public override float expectTime